

S_API bool S_CALLTYPE SteamAPI_RestartAppIfNecessary( uint32 unOwnAppID ) NameĬhecks if your executable was launched through Steam and relaunches it through Steam if it wasn't. in Release State: Unavailable, or it's missing default packages. Your App ID is not completely set up, i.e.Your game must show up in your Steam library. Ensure that you own a license for the App ID on the currently active Steam account.

Your application is not running under the same OS user context as the Steam client, such as a different user or administration access level.If you are running your executable from a different directory you may need to relocate the steam_appid.txt file. Steam will look for this file in the current working directory. If you're running your application from the executable or debugger directly then you must have a steam_appid.txt in your game directory next to the executable, with your app ID in it and nothing else.

The Steam client couldn't determine the App ID of game.A running Steam client is required to provide implementations of the various Steamworks interfaces. True indicates that all required interfaces have been acquired and are accessible.įalse indicates one of the following conditions:

See Initialization and Shutdown for additional information. S_API bool S_CALLTYPE SteamAPI_Init() Initializes the Steamworks API. Setup instructions for the VR arcade model Setup instructions for the PC Café model (incl. PC Café Requirements and Sign Up Instructions Steamworks Virtual Conference: Steam Deck Steamworks API Example Application (SpaceWar)ĭistributing Open Source Applications on Steamĭeveloping for Steam Deck without a Dev-Kit Steam Input Gamepad Emulation - Best PracticesĮvents and Announcements Visibility Stats Reporting User Permission: Receive Steamworks CommunicationĬreating Bundles Across Multiple Developers/Publishersīroadcasting a Game Demo to the Steam Storeīroadcast Moderation and Adding Moderators
